When a fearful Martin goes to the bike shop to prepare for a BMX bike ride with Melissa, an unaware Martin buys a water bottle that seems to be haunted. Bat Pat and the kids discover the bottle isn't haunted...it's home to a magical genie. The water bottle is a terrible place she chose out of desperation when her magic lamp was destroyed. After a series of failures, the gang finally figures out the perfect home for the genie...
Director(s)
Niccolò Sacchi
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